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so whens update

Hi, thanks for the interest. I'm currently working on a pixel editor, which can be used to create 3D matrix objects to be imported into the sandbox environment. Once I finish the editor, I need to update the engine. This year for sure. It's slow going, but everything will start to come together quickly.

circuits could be cool or like conveyors or fans or a particle that launches other particles or creates structures glue and overall more elements

make that you can make 3d objects and spawn them on map, not as charter.

Was bored and searched up "sandbox physics" on YouTube, then i found your video. It's quite nice actually, but i dont think performance would be that great on weak computers. Still, keep up the good work.

Thanks for showing interest. I'm planning to start working on this again soon, so I hope you can follow the progress with me. I already did a lot of work on it since this project and it's come a long way. It's very fast now, even on weaker CPUs:
https://www.youtube.com/watch?v=Mb7kMhyUe9k

That's quite great! I'll try to follow with the progress while i can. <3

Ah, too bad, it looks nice! I had a similar problem with my game. I totally underestimated the needed time for it, and while I published a working game, it's far from what I planned. I had to cut out many things from it.

I really enjoy reading the development log.

Thanks Adam, I'm currently re-working the whole thing to smooth everything out - it'll take time, but the result will be worth it. Watch this space. Noticed your game, too. Love the lighting effect, how did you do it? Raycasting?